Integrating the "A" in STEAM: Enhancing STEM Learning Through Stop Motion Animation
DOI:
https://doi.org/10.32674/tta28c71Keywords:
Stop motion animation, STEAM education, visual storytelling, project-based learning, interdisciplinary learningAbstract
This paper explores integrating the arts ("A") into STEM education through stop motion animation projects. Stop motion is a dynamic, hands-on medium for students to visually represent complex scientific, technological, engineering, and mathematical processes. By combining storytelling, artistic design, and scientific knowledge, students deepen their understanding of abstract concepts while enhancing creativity and collaboration. One project example illustrates how students model neuron signal transmission using hand-built neuron models and stop motion techniques. Additional project ideas are provided, demonstrating the wide applicability of stop motion across STEM fields. This study highlights the benefits of incorporating artistic expression into STEM education, promoting deeper conceptual understanding and higher student engagement.
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