From digital play to intercultural belonging

International students’ e-sports participation and social integration in Chinese universities

Authors

DOI:

https://doi.org/10.32674/rgwxm862

Keywords:

International students, E-sports communities, Intercultural belonging, Identity negotiation, Adaptive Cross-cultural Engagement

Abstract

As digital communities increasingly shape university social life, e-sports has become an overlooked site where international students may enter peer networks and negotiate belonging. This study examines how international students in Chinese universities participate in e-sports communities, develop intercultural relationships, and negotiate identity across digital and campus spaces. Based on semistructured interviews with twelve international students, thematic analysis revealed three interconnected processes that were synthesized as adaptive cross-cultural engagement (ACE): collaborative participation through digital play, interpersonal recognition through collaborative usefulness, and negotiated visibility. Drawing on communities of practice, sense of belonging, and identity negotiation theory as sensitizing lenses, the ACE emerged from the analysis rather than from a predefined framework. It explains how e-sports participation can develop into social integration when access becomes meaningful recognition and cultural difference remains visible within shared practice. This movement remained conditional, as language barriers, unequal feedback, and exclusion could interrupt the transition from participation to belonging.

Author Biographies

  • Baicheng Cheng, Macau University of Science and Technology

    Baicheng CHEN, Master’s student, in the Faculty of Humanities and Arts at Macau University of Science and Technology, Macau, China. His research interests include e-sport game studies, game culture, and youth studies, focusing on digital games, cultural practices, and youth media experiences. Email: 3230003417@must.edu.mo & yanjiusheng2025@126.com

  • Jiaqi Li, Macau University of Science and Technology

    Jiaqi Li, Assistant Professor at Macau University of Science and Technology. His research spans game design, image processing, and electronic arts, particularly ACG culture and art–technology integration. He earned his BSc, MSc, and PhD at MUST and has published widely on GAN-based generation and digital cultural heritage. Email: jiqli@must.edu.mo

  • Hui Shen, Beijing Normal-Hong Kong Baptist University, Zhuhai, China

    Shen HUI, PhD student in the Faculty of Humanities and Social Sciences at Beijing Normal–Hong Kong Baptist University, China. Her major research interests lie in the areas of Hanfu culture, education, and intercultural communication, with an emphasis on cross-border Chinese communities and youth cultural practices. She is responsible for revising grammatical issues, improving the academic style, and maintaining consistency between the Chinese and English versions of the manuscript. Email: 345654436@qq.com

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Published

2026-08-19

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Research Articles (English, regular edition)

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How to Cite

Cheng, . B., Li, J., & Shen, H. (2026). From digital play to intercultural belonging: International students’ e-sports participation and social integration in Chinese universities. Journal of International Students, 16(18), 23-48. https://doi.org/10.32674/rgwxm862